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Teacher's support sheet

Catching Bubbles

Catching Bubbles

Do you know the difference between odd and even numbers? So, you’ll have lots of fun with this game.

Catch the numbers in the bubbles. For each phase, you’ll have a different challenge and need to avoid the wrong number. Ah, if you need help running faster to get more stars, try the red sneakers!

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Teacher's tips

Level of education: Elementary School

Subject: Math

Age: 06 to 09 years old

Games are one of the technological tools that allow students to learn according to their pace and potential. This game offers incentives for the systematization and memorization of even and odd numbers, in addition to developing association capacity and logical reasoning. [FIM-DICA]

Learner outcomes

Stimulate mathematical logical reasoning;

Develop cognitive ability through playful activities;

Expand the understanding of the characteristics of even or odd elements;

Identify even and odd numbers;

Fix learning and systematize the concepts of even and odd;

Systematize the concept of even and odd;

Solve problem situations with the proposed theme;

Teachers' goals

Work with the concept of even and odd numbers;

Offer situations in which students can analyze, identify and differentiate even and odd numbers;

Stimulate the taste for Mathematics, through playful and pleasurable activities;

Reinforce content worked in the classroom;

Stimulate the exchange of knowledge, socialization and interaction among students;

Suggestions of approaches for the teacher

(Suggestion 1) Encourage students to count their own personal objects and write them down in their notebooks, such as: number of notebooks, pencils, books, etc. In front of the numbers instruct students to write whether the quantity is an odd or even number.

(Suggestion 2) Count the number of objects and people present in the classroom, then separate them into pairs.

(Suggestion 3) Develop an activity to connect dots, identifying odd or even numbers corresponding to the drawing.

(Suggestion 4) Create mathematical problems where students should identify odd and even numbers.

(Suggestion 5) Picnic. Ask students to take some kind of food to school (cake, cookies, snacks, etc.). Expose students that everyone should eat the same amount and for that the division should be the same for everyone. In this activity, they must count and identify the correct amount to be distributed to each classmate.

(Suggestion 6) Ask students to identify odd and even numbers in the recurring month. Show that some months end with even numbers and some with odd numbers.

(Suggestion 7) Use the monkey game.

(Suggestion 8) Promote the traditional Bingo game, but in this bingo the sequence of numbers that wins is the sequence of even or odd numbers as determined by the teacher.

(Suggestion 9) Make posters or cards with numbers from 1 to 100. The even cards must be in one color and represented by specific drawings that correspond to the indicated number. Odd cards must be indicated in a different color and also by drawings that represent the number indicated. This activity will allow the child to realize that there is no consecutive repetition of two odd numbers or two even numbers.

(Suggestion 10) Do the Chair Dance with the students.

(Suggestion 11) Hopscotch game, where the child should jump only on even or odd numbers, according to the numerical position where the object was thrown.

(Suggestion 12) Put numbers from 0 100 to in ascending and/or descending order separating them into even and odd.

(Suggestion 13) Build track of even or odd numbers and use it to play in groups. In this activity, the creation of obstacles should also be included in the proposal.

More about the content

Faced with the increase in technological advances in media and multimedia, it is important for teachers to increasingly update their pedagogical practice. Every day, students have computers, electronic games, sound and image applications, among others. These technological devices are already part of students' daily lives and if teachers are not connected with these resources, students' lack of interest in learning will be more and more recurrent. Online games, when well worked in the classroom, bring in essence numerous benefits for student learning. Online games offer a mathematical learning environment capable of arousing student interest and motivation, untying the idea that mathematical learning is complex and boring. These resources promote challenging situations,

Meet another Best SCHOOL GAME with similar goals and abilities.

Even or Odd

https://www.bestschoolgames.com/games/evenOrOdd/

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Best School Games | Educational games

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